80 Days
inkle LtdRole PlayingVerified

- 583.00 Reviews
- 4.5
- Downloads
- 100,000+
- Price
- $5.99
Screenshots









Analysis by Appwesome
If you're a fan of adventure and storytelling, then buckle up, because 80 Days is the app that will whisk you away on an epic journey around the world. Inspired by Jules Verne's classic novel, this interactive fiction game blends traditional storytelling with a modern twist, offering a unique gaming experience that’s both exhilarating and immersive.
A wager that gives every choice a purpose
What makes the journey immediately easy to understand is its clear goal: Phileas Fogg has wagered that he can travel around the world in eighty days, and I play as his companion Passepartout. That deadline turns even a small travel decision into part of a larger plan. I’m not simply choosing what sounds interesting; I’m weighing curiosity against the risk of losing time or money.
That setup suits short reading sessions particularly well. I can pick up the story, consider the next leg of the journey, and stop when I reach a natural decision point. It is less suited to someone looking for a game that can be played almost entirely by reflex or in a few seconds between tasks. The pleasure comes from reading carefully enough to understand the choice, then living with what follows.
Progress is measured in stories as well as distance
In many role-playing games, progress is made obvious through levels, equipment, or a long list of objectives. Here, the sense of progress comes from the route I have chosen, the days spent travelling, the money still available, and the people and events encountered along the way. That makes a useful difference: a journey that does not go perfectly can still feel worthwhile if it leads to a memorable story.
I also find it helpful not to treat every unfamiliar destination as a detour to avoid. The route itself is part of the experience, and choosing a less direct connection may open up a different stretch of narrative even when it makes the schedule less comfortable. My practical tip is to pause at each travel decision and ask two questions: what does this option cost in time and money, and what might I miss if I choose the quickest way onward? The game’s appeal is in balancing those priorities rather than discovering one universally correct route.
Setting the Stage
From the moment you launch 80 Days, you're greeted with a beautifully crafted interface that sets the tone for your adventure. The game thrusts you into the role of Passepartout, the loyal servant of Phileas Fogg, as you attempt to circumnavigate the globe in—you guessed it—80 days. The app's design is sleek and intuitive, making it easy to navigate through the myriad of choices you'll encounter.
The story unfolds through text, and trust me, the writing is top-notch. It’s like reading a novel where you get to influence the plot. The narrative is rich and detailed, with each decision you make having the potential to alter your journey dramatically. Whether you're deciding which route to take or how to manage your finances, every choice matters, keeping you on your toes throughout the adventure.
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One of the standout features of 80 Days is the sheer variety of routes and cities you can explore. With over 150 cities to visit, each with its own unique atmosphere and challenges, the game offers a staggering amount of replayability. You might take a balloon to Athens, a steamship to Cairo, or even a train through Siberia. The possibilities are endless, and each playthrough feels fresh, as you uncover new stories and characters.
The choices you make are not just about getting from point A to point B. They also involve managing your time and money wisely. Should you take the more expensive but faster route, or opt for a slower, cheaper option? These decisions add a delightful layer of strategy to the game. Plus, the interactions with the characters you meet along the way are rich and engaging, adding depth to the storyline.
How the challenge builds—and when it can feel tight
The time limit gives the adventure a natural difficulty curve: early choices teach me to think about pace and spending, while later decisions feel more consequential because the remaining days and cash are already shaped by my earlier route. I like that pressure when I am in the mood to plan. It can be frustrating, though, if I become attached to a particular destination and then realize that indulging my curiosity has made the overall schedule harder to manage.
For a calmer first attempt, I would focus on reaching the broad objective rather than trying to see everything. On a later run, I would deliberately take different routes and accept that a less efficient trip can be interesting in its own right. This is a meaningful trade-off, not a promise that every route will be equally convenient: the deadline is part of the premise, so players who dislike being hurried may prefer a more open-ended role-playing game.
Visuals and Soundtrack
Visually, 80 Days is a treat for the eyes. The art style is vibrant and stylish, perfectly capturing the steampunk aesthetic the game is going for. The map is beautifully rendered, and the little animations when you travel from city to city are a nice touch. The soundtrack complements the visuals perfectly, with music that adapts to the mood of the story, enhancing the immersive experience.
The presentation also helps make a text-heavy game easier to settle into. The map gives the journey a sense of shape, while the city artwork and travel transitions provide a visual pause between stretches of reading. I would not choose it expecting constant animation or action; those touches support the story rather than compete with it. If you usually play with sound off, the writing and map still carry the experience, but the music is a welcome part of the atmosphere when you have time to listen.
Who will enjoy the journey most
I would recommend this to readers who enjoy making consequential decisions and seeing how a story changes around them. It is also a good fit for someone who likes planning a route but does not need combat or character-building systems to make a role-playing game feel engaging. A realistic way to play is to take a quiet break at home, read through one section, then decide whether the next leg is worth the time and expense before carrying on later.
By contrast, I would steer away from it if you want a fast, mechanically busy game, dislike reading on a phone, or find countdowns more stressful than motivating. Compared with many role-playing games that emphasize battles, collecting gear, or steadily increasing character power, this one puts the emphasis on narrative decisions and travel planning. If you would rather explore without a deadline, a more free-roaming adventure is likely a better match. If you want a story where your route and resources matter, the focused premise is a strength.
Challenges Along the Way
While the game is incredibly engaging, it does come with its challenges. Time management is crucial, and there were moments when I felt the pressure of the ticking clock. Making it around the world in 80 days is no easy feat, and there were times when I had to make tough decisions that affected the outcome of my journey. But honestly, that's part of what makes the game so thrilling.
Another aspect to consider is that the game is heavily text-based, so if you're not a fan of reading, this might not be your cup of tea. However, for those who love a good story, the text is rich and evocative, drawing you into the world with every sentence.
Price, fit, and lasting appeal
At $5.99, it is a paid game rather than a free download built around repeated quick sessions. I think that makes most sense for someone who values a substantial interactive story and expects to return for another trip with different choices, not for someone who only wants a brief distraction. The game is made by inkle Ltd, sits in the role-playing category, and has an Everyone 10+ age rating. Its 4.5 average from around 8.7 thousand ratings and more than 100 thousand installs suggest a well-established audience, though those figures alone cannot tell you whether its reading-first style is right for you.
The version is 1.6a5 and it requires Android 4.4 or later. Before buying, I would make sure that the device you plan to use meets that requirement and that you are comfortable reading a lot of text on its screen. I would also go in expecting a story shaped by trade-offs, not a route-planning puzzle with a single perfect solution. The most satisfying play comes from accepting that time, money, and curiosity cannot always all be maximized at once.
Final Thoughts
In conclusion, 80 Days is a masterfully crafted game that combines storytelling, strategy, and exploration in a way few other apps do. It’s a game that draws you in with its compelling narrative and keeps you hooked with its strategic depth. Whether you're a fan of the novel or just looking for a unique gaming experience, 80 Days is definitely worth your time. So, pack your bags, plan your route, and embark on a journey that will take you across the globe and back in a race against the clock.
Ready to embark on your own adventure? You can download 80 Days for both Android and iOS using the links provided on our website. Trust me, you don't want to miss out on this incredible journey.
Highlights
- Engaging storytelling with multiple endings.
- Visually stunning steampunk art style.
- Dynamic
- real-time gameplay experience.
- Immersive character interactions and dialogue.
- Wide variety of routes and travel options.
Limitations
- Can feel repetitive on multiple playthroughs.
- Requires constant internet connection.
- Occasional lengthy loading times.
- Limited replay value after multiple endings.
- Some in-app purchases can be pricey.
Frequently Asked Questions
01What is the main objective of the 80 Days game?
80 Days is an interactive fiction game where players take on the role of Phileas Fogg’s valet, Passepartout. The objective is to circumnavigate the globe in 80 days or less. Players must manage time and resources while making strategic decisions that influence the story's outcome and their travel route.
02How does the decision-making process affect gameplay in 80 Days?
In 80 Days, each decision impacts your journey, affecting the route, time, and resources. Choices can lead to different cities, adventures, and interactions, making replayability high. Your decisions also influence the game's narrative, potentially altering Phileas Fogg’s fate and the race against time.
03Is 80 Days suitable for all ages?
80 Days is generally suitable for a wide audience, including teens and adults. The game features a rich narrative and strategic gameplay that involves reading and decision-making, making it more appropriate for those who enjoy storytelling and adventure themes. Younger children may find the reading level challenging.
04Does 80 Days require an internet connection to play?
80 Days can be played offline, which is a significant advantage for players who want to enjoy the game without needing a constant internet connection. However, some features, such as updates or cloud saves, might require online access. Offline play ensures uninterrupted gaming during travel.
05Are there in-app purchases in 80 Days?
80 Days is a premium game, meaning it requires an upfront purchase, but it does not include in-app purchases. This ensures that players have a complete experience without additional costs, making it a one-time investment for those who enjoy immersive storytelling and strategic gameplay.